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Orbdale

Orbdale Terrain · Blueprint · Orbdale › Terrain › Edit

Undo Construction

Undo or redo a construction with the token its commit returned.

Node

Blueprint Undo Construction
The graph as text
  1. Undo Construction (function call)
    • In Token (OrbdaleTerrainUndoToken): not connected
    • Out Return Value (OrbdaleTerrainCommitResult): not connected
Palette
Orbdale › Terrain › Edit
Node
function call
Module
OrbdaleTerrain

Inputs

PinTypeDefaultMeaning
Exec inExec—Runs the node.
TokenOrbdale Terrain Undo Token——

Outputs

PinTypeMeaning
Exec outExecRuns next.
Return ValueOrbdale Terrain Commit Result

The result; Undo holds the inverse, so a second call redoes. bOk is false, with nothing changed, when the token is empty or stale.

How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor. Hidden pins, which the editor fills itself: WorldContextObject.

  • WorldContextObject is the world context: hidden where the Blueprint has a world, shown in one without (a function library)