Orbdale Terrain · OrbdaleTerrain module · struct
FOrbdaleTerrainUndoToken
The inverse of one committed construction, to give back to UndoConstruction.
Declaration
USTRUCT(BlueprintType)
struct FOrbdaleTerrainUndoToken- Header
#include "OrbdaleTerrainLibraryTypes.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Blueprint
- “Orbdale Terrain Undo Token”, a Blueprint type
Description
Copyable, not saved, and refused once the features it names have changed or the terrain was loaded.
Functions
- IsValid
True when the token holds an undo.
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
Undo | TShared | — | The authority's token. Not reflected: ground data never sits behind a UPROPERTY. |