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Orbdale

Orbdale Terrain · Blueprint · Orbdale › Terrain › Edit

Commit Corridor from Spline

Commit a corridor along a spline: the spline centreline replaces Params.Points, sampled every Params.StationSpacing.

Node

Blueprint Commit Corridor from Spline
The graph as text
  1. Commit Corridor from Spline (function call)
    • In Spline (SplineComponent object): None
    • In Params (OrbdaleTerrainCorridorBP): not connected
    • Out Return Value (OrbdaleTerrainCommitResult): not connected
Palette
Orbdale › Terrain › Edit
Node
function call
Module
OrbdaleTerrain

Inputs

PinTypeDefaultMeaning
Exec inExec—Runs the node.
SplineSpline Component Object Reference——
ParamsOrbdale Terrain Corridor BP——

Outputs

PinTypeMeaning
Exec outExecRuns next.
Return ValueOrbdale Terrain Commit Result—
How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor. Hidden pins, which the editor fills itself: WorldContextObject.

  • WorldContextObject is the world context: hidden where the Blueprint has a world, shown in one without (a function library)