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Orbdale

Orbdale Terrain · Blueprint · Orbdale › Terrain › Tool

Set Pointer Blocked

Keep the stroke key from opening a stroke, and hide the ring: for a game whose pointer is over its own HUD, or busy turning the view.

Node

Blueprint Set Pointer Blocked
The graph as text
  1. Set Pointer Blocked (function call; Target is Orbdale Terrain Brush Tool Component)
    • In Target (self object): self
    • In Blocked (Boolean): false
Palette
Orbdale › Terrain › Tool
Node
function call
Module
OrbdaleTerrain

Inputs

PinTypeDefaultMeaning
Exec inExec—Runs the node.
TargetOrbdale Terrain Brush Tool Component Object Reference——
BlockedBooleanfalse

True while the pointer must not sculpt.

Outputs

PinTypeMeaning
Exec outExecRuns next.

Description

A stroke already open goes on, and BeginStroke called from code still works.

How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.