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Orbdale

Orbdale Terrain · Blueprint · Orbdale › Terrain › Tool

Set Paint Layer

Select the paint layer the Paint brush writes.

Node

Blueprint Set Paint Layer
The graph as text
  1. Set Paint Layer (function call; Target is Orbdale Terrain Brush Tool Component)
    • In Target (self object): self
    • In Layer (Integer): 0
    • Out Return Value (Boolean): not connected
Palette
Orbdale › Terrain › Tool
Node
function call
Module
OrbdaleTerrain

Inputs

PinTypeDefaultMeaning
Exec inExec—Runs the node.
TargetOrbdale Terrain Brush Tool Component Object Reference——
LayerInteger0

0 to the terrain's MaxPaintLayer.

Outputs

PinTypeMeaning
Exec outExecRuns next.
Return ValueBoolean

false when the layer is out of range; nothing changed.

How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.