Orrery Terrain · Blueprint · Orrery › Terrain › Follow
Track Instanced Component
Follow one instanced component with explicit rules; Blueprint form of TrackComponent.
Node
Blueprint Track Instanced Component
The graph as text
- Track Instanced Component (function call; Target is Orrery Terrain Follow Subsystem)
- In Target (self object): self
- In Component (InstancedStaticMeshComponent object): None
- In Mode (EOrreryTerrainFollowMode): Follow
- In Max Slope (Float): 90.0
- In Align to Normal (Boolean): false
- Out Return Value (Boolean): not connected
- Palette
- Orrery › Terrain › Follow
- Node
- function call
- Module
- OrreryTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Exec in | Exec | — | Runs the node. |
| Target | Orrery Terrain Follow Subsystem Object Reference | — | — |
| Component | Instanced Static Mesh Component Object Reference | — | — |
| Mode | EOrreryTerrainFollowMode | Follow | — |
| Max Slope | Float | 90.0 | — |
| Align to Normal | Boolean | false | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Exec out | Exec | Runs next. |
| Return Value | Boolean | — |
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.