Skip to content
Orbdale

Orbdale Terrain · Blueprint · Orbdale › Terrain › Editor

Place Corridor

Editor only

Place an editor-owned corridor, as the Corridor tool does.

Node

Blueprint Place Corridor
The graph as text
  1. Place Corridor (function call)
    • In World (World object): None
    • In Corridor (OrbdaleTerrainCorridorBP): not connected
    • Out Return Value (OrbdaleTerrainEditorFeatureResult): not connected
Palette
Orbdale › Terrain › Editor
Node
function call
Module
OrbdaleTerrainEditor, editor only: the node is in editor-utility Blueprints, not in packaged games

Inputs

PinTypeDefaultMeaning
Exec inExec—Runs the node.
WorldWorld Object Reference——
CorridorOrbdale Terrain Corridor BP——

Outputs

PinTypeMeaning
Exec outExecRuns next.
Return ValueOrbdale Terrain Editor Feature Result—

Description

Corridor.OwnerDomain and OwnerId are replaced with the editor's.

How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.