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Orbdale

Orbdale Terrain · Blueprint · Orbdale › Terrain › Edit

Get Feature Info

What the stack knows about a feature; false for an unknown id.

Node

Blueprint Get Feature Info
The graph as text
  1. Get Feature Info (function call)
    • In Feature Id (Integer64): 0
    • Out Out Info (OrbdaleTerrainFeatureInfo): not connected
    • Out Return Value (Boolean): not connected
Palette
Orbdale › Terrain › Edit
Node
function call
Module
OrbdaleTerrain

Inputs

PinTypeDefaultMeaning
Exec inExec—Runs the node.
Feature IdInteger640—

Outputs

PinTypeMeaning
Exec outExecRuns next.
Out InfoOrbdale Terrain Feature Info—
Return ValueBoolean—
How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor. Hidden pins, which the editor fills itself: WorldContextObject.

  • WorldContextObject is the world context: hidden where the Blueprint has a world, shown in one without (a function library)