Skip to content
Brass Orrery

Orrery Terrain · Blueprint · Orrery › Terrain › Tool

Start Scripted Stroke

Run a whole stroke along a straight line with no pointer: for automation, tutorials and tests.

Node

Blueprint Start Scripted Stroke
The graph as text
  1. Start Scripted Stroke (function call; Target is Orrery Terrain Brush Tool Component)
    • In Target (self object): self
    • In From Cm (Vector2D): not connected
    • In To Cm (Vector2D): not connected
    • In Steps (Integer): 0
    • Out Return Value (Boolean): not connected
Palette
Orrery › Terrain › Tool
Node
function call
Module
OrreryTerrain

Inputs

PinTypeDefaultMeaning
Exec inExec—Runs the node.
TargetOrrery Terrain Brush Tool Component Object Reference——
From CmVector 2 D—

Start, world XY, cm.

To CmVector 2 D—

End, world XY, cm.

StepsInteger0

Brush steps the stroke takes, at least 1.

Outputs

PinTypeMeaning
Exec outExecRuns next.
Return ValueBoolean

false when a stroke is open or there is no terrain.

Description

The cursor moves along the ground from FromCm to ToCm over Steps brush steps at the sculpt component's StepRateHz; the stroke ends by itself.

How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.