Orbdale Terrain · Blueprint · Orbdale › Terrain › Tool
Get Tool State
A snapshot of the tool for a HUD of your own.
Node
Blueprint Get Tool State
The graph as text
- Get Tool State (pure function; Target is Orbdale Terrain Brush Tool Component)
- In Target (self object): self
- Out Return Value (OrbdaleTerrainBrushToolState): not connected
- Palette
- Orbdale › Terrain › Tool
- Node
- pure function
- Module
- OrbdaleTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Target | Orbdale Terrain Brush Tool Component Object Reference | — | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Return Value | Orbdale Terrain Brush Tool State | — |
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.