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Brass Orrery

Orrery Terrain · Blueprint · Make and Break

Break Orrery Terrain Editor Stroke Result

Editor only

What ApplyEditorStroke did.

Node

Blueprint Break Orrery Terrain Editor Stroke Result
The graph as text
  1. Break Orrery Terrain Editor Stroke Result (structure)
    • In Orrery Terrain Editor Stroke Result (OrreryTerrainEditorStrokeResult): not connected
    • Out Applied (Boolean): not connected
    • Out Refusal (String): not connected
    • Out Steps (Integer): not connected
    • Out Applied Dabs (Integer): not connected
    • Out Refused Dabs (Integer): not connected
    • Out Waited Dabs (Integer): not connected
    • Out Abandoned Dabs (Integer): not connected
    • Out Raised M 3 (Double): not connected
    • Out Lowered M 3 (Double): not connected
    • Out State Hash Before (Integer64): not connected
    • Out State Hash After (Integer64): not connected
Palette
The struct’s pin menu (drag from a Orrery Terrain Editor Stroke Result pin), or search “Break Orrery Terrain Editor Stroke Result”
Node
structure
Module
OrreryTerrainEditor, editor only: the node is in editor-utility Blueprints, not in packaged games

Inputs

PinTypeDefaultMeaning
Orrery Terrain Editor Stroke ResultOrrery Terrain Editor Stroke Result——

Outputs

PinTypeMeaning
AppliedBoolean

The stroke opened and its edit is in the undo history (or changed nothing).

RefusalString

Why the stroke did not open, or why some dabs were refused; empty when every dab applied.

Steps (advanced)Integer

Steps the stroke took, the press included.

Applied Dabs (advanced)Integer

Dabs that applied, that the session's limits refused, that waited for ground, and that were given up.

Refused Dabs (advanced)Integer—
Waited Dabs (advanced)Integer—
Abandoned Dabs (advanced)Integer—
Raised M 3 (advanced)Float

Ground the stroke raised and lowered, m³ (height tools).

Lowered M 3 (advanced)Float—
State Hash Before (advanced)Integer64

The terrain's StateHash before and after the stroke.

State Hash After (advanced)Integer64—

Description

Hashes are the bits of a uint64.

How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.

  • the palette lists Make and Break under Utilities, Struct; the reference groups them by struct