Orbdale Terrain · Blueprint · Orbdale › Terrain › Sculpt
End Stroke
Finish the open stroke: its before-image joins the bounded ring; broadcasts its record, OnStrokeEndedBP and OnSculptStroke.
Node
Blueprint End Stroke
The graph as text
- End Stroke (function call; Target is Orbdale Terrain Subsystem)
- In Target (self object): self
- In Stroke (Integer64): 0
- Palette
- Orbdale › Terrain › Sculpt
- Node
- function call
- Target
UOrbdaleTerrainSubsystem- Module
- OrbdaleTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Exec in | Exec | — | Runs the node. |
| Target | Orbdale Terrain Subsystem Object Reference | — | — |
| Stroke | Integer64 | 0 | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Exec out | Exec | Runs next. |
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.