Orrery Terrain · Blueprint · Orrery › Terrain › Sculpt › Cursor
Push Cursor World Position
Supply a resolved cursor directly, skipping ray resolution (External source, and tests).
Node
Blueprint Push Cursor World Position
The graph as text
- Push Cursor World Position (function call; Target is Orrery Terrain Sculpt Component)
- In Target (self object): self
- In World Position (Vector): (0.0, 0.0, 0.0)
- Palette
- Orrery › Terrain › Sculpt › Cursor
- Node
- function call
- Module
- OrreryTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Exec in | Exec | — | Runs the node. |
| Target | Orrery Terrain Sculpt Component Object Reference | — | — |
| World Position | Vector | 0, 0, 0 | cm; Z is used only to pick a flatten height. |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Exec out | Exec | Runs next. |
How this page is made
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