Orbdale Terrain · Blueprint · Orbdale › Terrain › Experimental
Get State
ExperimentalWhere the feature stands against the terrain now.
Node
Blueprint Get State
The graph as text
- Get State (pure function; Target is Terrain Spline Feature)
- In Target (self object): self
- Out Return Value (EOrbdaleTerrainSplineFeatureState): not connected
- Palette
- Orbdale › Terrain › Experimental
- Node
- pure function
- Module
- OrbdaleTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Target | Terrain Spline Feature Object Reference | — | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Return Value | EOrbdaleTerrainSplineFeatureState | — |
Description
Resamples the spline for Stale.
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.