Orbdale Terrain · Blueprint · Orbdale › Terrain › Experimental
Evaluate
ExperimentalWhat a Rebuild would do now, with nothing changed: replaces the linked feature in the evaluation.
Node
Blueprint Evaluate
The graph as text
- Evaluate (pure function; Target is Terrain Spline Feature)
- In Target (self object): self
- Out Return Value (OrbdaleTerrainEarthworks): not connected
- Palette
- Orbdale › Terrain › Experimental
- Node
- pure function
- Module
- OrbdaleTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Target | Terrain Spline Feature Object Reference | — | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Return Value | Orbdale Terrain Earthworks | bValid false when the spline or the parameters are refused, or there is no terrain. |
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.
- a const BlueprintCallable function: drawn pure, as UHT makes it unless BlueprintPure=false