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Orrery Terrain · Blueprint · Orrery › Terrain › Editor

Import Geo Tiff

Editor only

Python and Blueprint entry: ImportGeoTiffFiles with the default options and a decimation.

Node

Blueprint Import Geo Tiff
The graph as text
  1. Import Geo Tiff (function call)
    • In Paths (array of String): not connected
    • In Store (OrreryTerrainTileStoreAsset object): None
    • In Decimate (Integer): 0
    • Out Return Value (OrreryTerrainImportResult): not connected
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Orrery › Terrain › Editor
Node
function call
Module
OrreryTerrainEditor, editor only: the node is in editor-utility Blueprints, not in packaged games

Inputs

PinTypeDefaultMeaning
Exec inExec—Runs the node.
PathsArray of String—

Absolute GeoTIFF file paths.

StoreOrrery Terrain Tile Store Asset Object Reference—

The store to fill.

DecimateInteger0

Keep every Nth post, 1..1024.

Outputs

PinTypeMeaning
Exec outExecRuns next.
Return ValueOrrery Terrain Import Result

success flag and one report line: counts and bytes, or why the import was refused.

Description

Returns a struct, because Python gets None from a bool return with an out parameter on false and would lose the reason. A refusal is also logged as a LogOrreryTerrainShell warning.

How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.