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Brass Orrery

Orrery Terrain · OrreryTerrainEditor module · struct

FOrreryTerrainImportResult

Editor only

What an importer's scripting entry returns.

Declaration

USTRUCT(BlueprintType)
struct FOrreryTerrainImportResult
Blueprint Make and Break Orrery Terrain Import Result
The graph as text
  1. Break Orrery Terrain Import Result (structure)
    • In Orrery Terrain Import Result (OrreryTerrainImportResult): not connected
    • Out Success (Boolean): not connected
    • Out Report (String): not connected
Header
#include "OrreryTerrainImportResult.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Blueprint
“Orrery Terrain Import Result”, a Blueprint type

Description

Unreal's Python binding turns a UFUNCTION that returns bool and has an out parameter into None on false, which drops the reason. A struct return always reaches Python as an object: result.success and result.report.

Properties

NameTypeDefaultMeaning
bSuccessBlueprintReadOnlyboolfalse

Whether the import ran (or, for a currency check, whether the store is current).

ReportBlueprintReadOnlyFString—

One line: counts and bytes on success, the reason for a refusal otherwise.

Blueprint