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Orbdale Terrain · Blueprint · Orbdale › Terrain › Editor

Get Editor Terrain

Editor only

World's terrain actor, the one its terrain was created from; null when it has no terrain.

Node

Blueprint Get Editor Terrain
The graph as text
  1. Get Editor Terrain (function call)
    • In World (World object): None
    • Out Return Value (OrbdaleTerrainActor object): not connected
Palette
Orbdale › Terrain › Editor
Node
function call
Module
OrbdaleTerrainEditor, editor only: the node is in editor-utility Blueprints, not in packaged games

Inputs

PinTypeDefaultMeaning
Exec inExec—Runs the node.
WorldWorld Object Reference——

Outputs

PinTypeMeaning
Exec outExecRuns next.
Return ValueOrbdale Terrain Actor Object Reference—
How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.