Orrery Terrain · Blueprint · Orrery › Terrain › Editor
Click Active Tool
Editor onlyA click of the active feature tool (Plate, Corridor, FeatureList) or Stamp tool (it places a stamp) at Location_m, world m.
Node
Blueprint Click Active Tool
The graph as text
- Click Active Tool (function call)
- In Location M (Vector2D): not connected
- Out Return Value (Boolean): not connected
- Palette
- Orrery › Terrain › Editor
- Node
- function call
- Module
- OrreryTerrainEditor, editor only: the node is in editor-utility Blueprints, not in packaged games
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Exec in | Exec | — | Runs the node. |
| Location M | Vector 2 D | — | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Exec out | Exec | Runs next. |
| Return Value | Boolean | false when none is active or the point is off the terrain. |
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.