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Orbdale Terrain · Blueprint · Orbdale › Terrain › Edit

Get Feature Edit Access

GetEditAccess for committing or removing a feature owned by OwnerDomain.

Node

Blueprint Get Feature Edit Access
The graph as text
  1. Get Feature Edit Access (pure function; Target is Orbdale Terrain Subsystem)
    • In Target (self object): self
    • In Owner Domain (Integer64): 0
    • Out Return Value (EOrbdaleTerrainEditAccess): not connected
Palette
Orbdale › Terrain › Edit
Node
pure function
Module
OrbdaleTerrain

Inputs

PinTypeDefaultMeaning
TargetOrbdale Terrain Subsystem Object Reference——
Owner DomainInteger640

FOwnerId::Domain of the feature, a FourCC (0 = no owner); a value outside 0..4294967295 answers ReadOnlyWorld.

Outputs

PinTypeMeaning
Return ValueEOrbdaleTerrainEditAccess—

Description

In an editor world only the open editor session's owner is admitted; every other owner still gets ReadOnlyWorld, so rail's editor-world behaviour is unchanged. Replica and Loading are not reported for features (a replica's feature path belongs to the replication; a commit over ground that has not loaded is refused with its own reason and requests the tiles).

How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.