Orrery Terrain · Blueprint · Orrery › Terrain › Brush
Unregister Brush Mask
Stop holding a mask.
Node
Blueprint Unregister Brush Mask
The graph as text
- Unregister Brush Mask (function call; Target is Orrery Terrain Subsystem)
- In Target (self object): self
- In Id (OrreryTerrainBrushMaskId): not connected
- Out Return Value (Boolean): not connected
- Palette
- Orrery › Terrain › Brush
- Node
- function call
- Target
UOrreryTerrainSubsystem- Module
- OrreryTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Exec in | Exec | — | Runs the node. |
| Target | Orrery Terrain Subsystem Object Reference | — | — |
| Id | Terrain Brush Mask Id | — | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Exec out | Exec | Runs next. |
| Return Value | Boolean | true when it was held and is gone; false when it is not held or an open stroke uses it. |
How this page is made
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