Orrery Terrain · Blueprint · Orrery › Terrain › Brush
Register Brush Set
Register every baked brush of a set.
Node
Blueprint Register Brush Set
The graph as text
- Register Brush Set (function call; Target is Orrery Terrain Subsystem)
- In Target (self object): self
- In Set (OrreryTerrainBrushSet object): None
- Out Return Value (Integer): not connected
- Palette
- Orrery › Terrain › Brush
- Node
- function call
- Target
UOrreryTerrainSubsystem- Module
- OrreryTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Exec in | Exec | — | Runs the node. |
| Target | Orrery Terrain Subsystem Object Reference | — | — |
| Set | Orrery Terrain Brush Set Object Reference | — | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Exec out | Exec | Runs next. |
| Return Value | Integer | How many of them the terrain holds afterwards (Registered or AlreadyHeld). |
How this page is made
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