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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

UOrbdaleTerrainSubsystem::

CommitPlate

Commit a plate (pad, yard, apron), stated in world cm, with no owner.

Declaration

int64 CommitPlate(const FOrbdaleTerrainPlateBP& Plate, FString& OutReason);
Header
#include "OrbdaleTerrainSubsystem.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread.

Description

C++ form; Blueprint commits a plate through UOrbdaleTerrainLibrary::CommitPlate, which also names an owner and answers with the earthworks and an undo token.

Parameters

NameTypeDefaultMeaning
Plateconst FOrbdaleTerrainPlateBP&——
OutReasonFString&——

Returns

The feature id, or 0 with OutReason set.

Note.

Game thread.