Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainHeightmapSourceAsset::
GetSamples
Declaration
const TArray<uint16>& GetSamples() const;- Header
#include "OrbdaleTerrainSourceAsset.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.