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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · class

UOrbdaleTerrainCorridorTool

Editor only

Corridor: two clicks give a straight centreline (the third click starts again), or Use Selected Spline samples the selected actor's spline.

Declaration

UCLASS()
class UOrbdaleTerrainCorridorTool : public UOrbdaleTerrainFeatureToolBase
Header
#include "Tools/OrbdaleTerrainFeatureTools.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.

Description

Widths, crossfall, slopes and keep-out runs come from the settings; the cut and fill are previewed live. Enter commits, Esc cancels.

Types

  • EAction enum

    Action ids of the hotkeys.

    CommitAction, CancelAction

Functions