Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainBrushTool::
Init
Editor onlyDeclaration
void Init(UWorld* InWorld, EOrbdaleTerrainBrushKind InKind, UOrbdaleTerrainEdMode* InMode, EOrbdaleTerrainPaintTarget InPaintTarget = EOrbdaleTerrainPaintTarget::Layer);- Header
#include "Tools/OrbdaleTerrainBrushTool.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrbdaleTerrainBrushTool)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
InWorld | UWorld* | — | — |
InKind | EOrbdale | — | — |
InMode | UOrbdale | — | — |
InPaintTarget | EOrbdale | EOrbdale | — |