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Orbdale

Orbdale Terrain · OrbdaleTerrain module · enum

EOrbdaleTerrainBrushKind

What a sculpt brush does.

Declaration

UENUM(BlueprintType)
enum class EOrbdaleTerrainBrushKind : uint8
Header
#include "TerrainBlueprintTypes.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Blueprint
a Blueprint type

Description

Values

ValueBlueprintMeaning
Raise = 0Raise—
LowerLower—
SmoothSmooth—
FlattenFlatten—
PaintChannelPaintChannel—
PaintPaint—
StampStamp—