Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainAsyncBase::
Fail
Ends the node with a failure.
Declaration
void Fail(EOrbdaleTerrainAsyncFailure Reason);- Header
#include "OrbdaleTerrainAsyncActions.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread. (the rule of UOrbdaleTerrainAsyncBase)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Reason | EOrbdale | — | — |