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Orbdale

Orbdale Terrain · OrbdaleTerrain module · enum

EOrbdaleTerrainAsyncFailure

Why an async node gave up; None on the node's success outputs, which share the failure output's pins.

Declaration

UENUM(BlueprintType)
enum class EOrbdaleTerrainAsyncFailure : uint8
Header
#include "OrbdaleTerrainLibraryTypes.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Blueprint
a Blueprint type

Values

ValueBlueprintMeaning
None = 0None—
TimeoutTimeout—
NoTerrainNoTerrain—
TerrainDestroyedTerrainDestroyed—
RefusedRefused—
WorldGoneWorldGone—