Orbdale Terrain · OrbdaleTerrainEditor module · member function
IOrbdaleTerrainEdExtensionV1::
GetLayers
Editor onlyDeclaration
virtual void GetLayers(TArray<FOrbdaleTerrainEdLayerDesc>& Out) const;- Header
#include "Mode/OrbdaleTerrainEdExtensionV1.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Out | TArray< | — | — |