Orbdale Terrain · OrbdaleTerrainEditor module · member function
IOrbdaleTerrainEdExtensionV1::
GetExtensionId
Editor onlyUnique id of the extension; its entries are removed when it unregisters.
Declaration
virtual FName GetExtensionId() const = 0;- Header
#include "Mode/OrbdaleTerrainEdExtensionV1.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.