Orrery Terrain · OrreryTerrain module · struct
FOrreryTerrainGroundChange
The ground changed under Bounds.
Declaration
USTRUCT(BlueprintType, meta=(="Terrain Ground Change"))
struct FOrreryTerrainGroundChangeBlueprint Make and Break Terrain Ground Change
The graph as text
- Break Terrain Ground Change (structure)
- In Orrery Terrain Ground Change (OrreryTerrainGroundChange): not connected
- Out Bounds (Box): not connected
- Out Revision (Integer64): not connected
- Out Cause (EOrreryTerrainChangeCause): not connected
- Header
#include "TerrainBlueprintTypes.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Blueprint
- “Terrain Ground Change”, a Blueprint type
Description
The payload of OnGroundChangedBP (a struct, so it can grow after v1.0 without breaking a binding) and of the native OnGroundChanged.
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
BoundsBlueprintReadOnly | FBox | FBox(Force | World cm. Spans the changed edit tiles in plan and +-100 km in Z; read the exact heights from a query. |
RevisionBlueprintReadOnly | int64 | 0 | The revision the change published (GetRevision); a streaming publish bumps it without changing heights. |
CauseBlueprintReadOnly | EOrrery | EOrrery | — |
Blueprint
- Break Terrain Ground ChangeMake and Break