Orrery Terrain · OrreryTerrainEditor module · member function
FOrreryTerrainFollowEdit::
AddDab
Editor onlyWiden Area_m by one dab: its centre and radius, world metres.
Declaration
void AddDab(const FVector& Position_m, double Radius_m);- Header
#include "Follow/OrreryTerrainEditorFollow.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread. (the rule of FOrreryTerrainFollowEdit)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Position_m | const FVector& | — | — |
Radius_m | double | — | — |