Orbdale Terrain · OrbdaleTerrainEditor module · member function
FOrbdaleTerrainEdRegistry::
RegisterBrushTarget
Editor onlyDeclaration
bool RegisterBrushTarget(const TSharedRef<IOrbdaleTerrainBrushTarget>& Target);- Header
#include "Mode/OrbdaleTerrainEdRegistry.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of FOrbdaleTerrainEdRegistry)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Target | const TShared | — | — |