Skip to content
Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · class

IOrbdaleTerrainBrushTarget

Editor only

What a brush edits.

Declaration

class IOrbdaleTerrainBrushTarget
Header
#include "Mode/OrbdaleTerrainEdExtensionV1.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only.

Description

Built in (later packages): SculptHeight, PaintLayer, GroundClass. An extension adds, for example, a snow-depth target.

Note.

Game thread, editor only. The stroke is bracketed by BeginStroke and EndStroke or CancelStroke.

Functions