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Orbdale Terrain · Blueprint · Orbdale › Terrain › Tile Store

Get Stored Tile Count

Experimental

Tiles stored, every level and field counted (a classed level-0 tile counts twice).

Node

Blueprint Get Stored Tile Count
The graph as text
  1. Get Stored Tile Count (pure function; Target is Orbdale Terrain Tile Store Asset)
    • In Target (self object): self
    • Out Return Value (Integer64): not connected
Palette
Orbdale › Terrain › Tile Store
Node
pure function
Module
OrbdaleTerrain

Inputs

PinTypeDefaultMeaning
TargetOrbdale Terrain Tile Store Asset Object Reference——

Outputs

PinTypeMeaning
Return ValueInteger64—
How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.