Orrery Terrain · Blueprint · Make and Break
Break Orrery Terrain Net Settings
ExperimentalThe network settings (Project Settings, Orrery Terrain, Network): built-in replication, request rules, pacing and checkpoints.
Node
The graph as text
- Break Orrery Terrain Net Settings (structure)
- In Orrery Terrain Net Settings (OrreryTerrainNetSettings): not connected
- Out Built In Replication (Boolean): not connected
- Out Max Steps Per Second (Integer): not connected
- Out Max Edit Distance M (Double): not connected
- Out Flush Hz (Integer): not connected
- Out Client Flush Hz (Integer): not connected
- Out Window Bytes (Integer): not connected
- Out Checkpoint Seconds (Float): not connected
- Out Idle Checkpoint Seconds (Float): not connected
- Out Max Lag Megabytes (Integer): not connected
- Out Max Held Seconds (Float): not connected
- Out Max Held Records (Integer): not connected
- Out Server Residency Radius M (Double): not connected
- Out Max Edit Ground Tiles (Integer): not connected
- Out Max Links (Integer): not connected
- Out Max Stamp Tiles Per Second (Integer): not connected
- Out Max Upload Masks Per Author (Integer): not connected
- Out Max Upload Kilobytes Per Author (Integer): not connected
- Out Max Upload Mask Kilobytes (Integer): not connected
- Out Mask Upload Kilobytes Per Second (Integer): not connected
- Out Edit Policy Class (OrreryTerrainEditPolicy soft class): not connected
- Out Join Cache (Boolean): not connected
- Out Join Cache Megabytes (Integer): not connected
- Palette
- The struct’s pin menu (drag from a Orrery Terrain Net Settings pin), or search “Break Orrery Terrain Net Settings”
- Node
- structure
- Module
- OrreryTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Orrery Terrain Net Settings | Orrery Terrain Net Settings | — | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Built In Replication | Boolean | Replicate terrain edits with the plugin's link actor. |
| Max Steps Per Second | Integer | Brush steps a second the server takes from one player; the rest are refused (Rate). |
| Max Edit Distance M (advanced) | Float | How far from the player's reported position a brush may land, metres; 0 is no limit. |
| Flush Hz (advanced) | Integer | Record batches a second the server sends one link at most. |
| Client Flush Hz (advanced) | Integer | Request batches a second a client sends at most. |
| Window Bytes (advanced) | Integer | Bytes the server keeps unacknowledged on one link before it waits, well below the reliable window. |
| Checkpoint Seconds (advanced) | Float | Seconds between checkpoints while the ground changes. |
| Idle Checkpoint Seconds (advanced) | Float | Seconds between checkpoints while nothing changes. |
| Max Lag Megabytes (advanced) | Integer | Megabytes of log a link may fall behind before it joins again from a snapshot. |
| Max Held Seconds (advanced) | Float | Seconds a request waits for the ground under it to load before it is refused (NotLoaded). |
| Max Held Records (advanced) | Integer | Requests one player may have waiting; past it they are refused (NotLoaded). |
| Server Residency Radius M (advanced) | Float | How far the server keeps full-resolution ground resident around each accepted player's reported view and pawn, metres. |
| Max Edit Ground Tiles (advanced) | Integer | Base tiles of ground no player keeps resident that one held feature request, or one open stroke, may load; past it the request is refused (NotLoaded) and its Reason gives the count. |
| Max Links (advanced) | Integer | Links the server takes; 0 is no limit. |
| Max Stamp Tiles Per Second (advanced) | Integer | Edit tiles of height stamps a second the server takes from one player (each stamp counts BrushTileCount), so one player's stamps cannot stall it; the rest are refused (Rate). |
| Max Upload Masks Per Author (advanced) | Integer | Brush masks one player may upload this session, counting those still arriving. |
| Max Upload Kilobytes Per Author (advanced) | Integer | Kilobytes of brush masks one player may upload this session, counted as the masks' samples (Side x Side x Bits / 8). |
| Max Upload Mask Kilobytes (advanced) | Integer | The largest brush mask a client may upload, kilobytes of samples: 2048 takes a 1024 x 1024 16-bit height mask, not a 2048 one. |
| Mask Upload Kilobytes Per Second (advanced) | Integer | Kilobytes a second a client sends of its brush mask uploads at most, so its other requests keep flowing. |
| Edit Policy Class (advanced) | Orrery Terrain Edit Policy Soft Class Reference | The game's edit rules (ownership, zoning, money). |
| Join Cache (advanced) | Boolean | Keep each joined save on a client's disk, so a client that reconnects receives only what changed. |
| Join Cache Megabytes (advanced) | Integer | Megabytes of kept saves a client's join cache holds on disk (Saved/OrreryTerrain/JoinCache), across every server and map, the least recently used going first; a save over this is not kept. |
Description
Each property documents its default.
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.
- the palette lists Make and Break under Utilities, Struct; the reference groups them by struct