Orrery Terrain · Blueprint · Make and Break
Break Orrery Terrain Mask Upload Info
ExperimentalA brush mask a client offers to upload, as CanAddBrushMask sees it: the mask's size from the offer, and what this player has uploaded so far.
Node
The graph as text
- Break Orrery Terrain Mask Upload Info (structure)
- In Orrery Terrain Mask Upload Info (OrreryTerrainMaskUploadInfo): not connected
- Out Mask Hash (Integer64): not connected
- Out Side (Integer): not connected
- Out Bits (Integer): not connected
- Out Sample Bytes (Integer64): not connected
- Out Upload Bytes (Integer64): not connected
- Out Author (Integer): not connected
- Out Author Masks (Integer): not connected
- Out Author Sample Bytes (Integer64): not connected
- Palette
- The struct’s pin menu (drag from a Orrery Terrain Mask Upload Info pin), or search “Break Orrery Terrain Mask Upload Info”
- Node
- structure
- Module
- OrreryTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Orrery Terrain Mask Upload Info | Orrery Terrain Mask Upload Info | — | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Mask Hash | Integer64 | The mask's id ( |
| Side | Integer | Samples a side: a power of two from 8 to 2048. |
| Bits (advanced) | Integer | Bits a sample: 8 (a strength or paint mask) or 16 (usually a height stamp). |
| Sample Bytes (advanced) | Integer64 | The mask's samples, Side x Side x Bits / 8 bytes: what the quota and the size cap count, and about what every machine holds. |
| Upload Bytes (advanced) | Integer64 | The upload's size on the wire, bytes (the mask compressed). |
| Author (advanced) | Integer | The requesting player's author id ( |
| Author Masks (advanced) | Integer | Masks this author uploaded this session, accepted or still arriving, before this one. |
| Author Sample Bytes (advanced) | Integer64 | Their sample bytes, before this one. |
Description
The bytes have not travelled yet; the server checks they are this mask once they did.
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.
- the palette lists Make and Break under Utilities, Struct; the reference groups them by struct