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Brass Orrery

Orrery Terrain · Blueprint · Make and Break

Break Orrery Terrain Feature Info

What the stack knows about one feature.

Node

Blueprint Break Orrery Terrain Feature Info
The graph as text
  1. Break Orrery Terrain Feature Info (structure)
    • In Orrery Terrain Feature Info (OrreryTerrainFeatureInfo): not connected
    • Out Feature Id (Integer64): not connected
    • Out Kind (EOrreryTerrainFeatureKind): not connected
    • Out Owner Domain (Integer64): not connected
    • Out Owner Id (Integer64): not connected
    • Out Bounds (Box): not connected
Palette
The struct’s pin menu (drag from a Orrery Terrain Feature Info pin), or search “Break Orrery Terrain Feature Info”
Node
structure
Module
OrreryTerrain

Inputs

PinTypeDefaultMeaning
Orrery Terrain Feature InfoOrrery Terrain Feature Info——

Outputs

PinTypeMeaning
Feature IdInteger64—
KindEOrreryTerrainFeatureKind—
Owner Domain (advanced)Integer64—
Owner Id (advanced)Integer64—
Bounds (advanced)Box

The feature's own geometry in plan (its stations or vertices, not its batters), world cm.

How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.

  • the palette lists Make and Break under Utilities, Struct; the reference groups them by struct