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Brass Orrery

Orrery Terrain · Blueprint · Make and Break

Break Orrery Terrain Brush Tool State

The brush tool's state, for a HUD and for tests (Tier 3 value, no object references).

Node

Blueprint Break Orrery Terrain Brush Tool State
The graph as text
  1. Break Orrery Terrain Brush Tool State (structure)
    • In Orrery Terrain Brush Tool State (OrreryTerrainBrushToolState): not connected
    • Out Active (Boolean): not connected
    • Out Has Terrain (Boolean): not connected
    • Out Dragging (Boolean): not connected
    • Out Has Cursor (Boolean): not connected
    • Out Kind (EOrreryTerrainBrushKind): not connected
    • Out Falloff (EOrreryTerrainFalloff): not connected
    • Out Falloff Start (Float): not connected
    • Out Radius M (Float): not connected
    • Out Strength Cm (Float): not connected
    • Out Paint Layer (Integer): not connected
    • Out Paint Layer Name (Name): not connected
    • Out Undo Count (Integer): not connected
    • Out Redo Count (Integer): not connected
Palette
The struct’s pin menu (drag from a Orrery Terrain Brush Tool State pin), or search “Break Orrery Terrain Brush Tool State”
Node
structure
Module
OrreryTerrain

Inputs

PinTypeDefaultMeaning
Orrery Terrain Brush Tool StateOrrery Terrain Brush Tool State——

Outputs

PinTypeMeaning
ActiveBoolean

The tool owns the input mapping and draws its HUD.

Has TerrainBoolean

The world has a terrain to sculpt.

Dragging (advanced)Boolean

A stroke is open (the stroke button is held, or a scripted stroke runs).

Has Cursor (advanced)Boolean

The cursor ray hit the ground this tick.

Kind (advanced)EOrreryTerrainBrushKind—
Falloff (advanced)EOrreryTerrainFalloff

The brush falloff toward the edge.

Falloff Start (advanced)Float

The inner part of the radius at full strength, 0 to 1 (FOrreryTerrainBrushBP::FalloffStart).

Radius M (advanced)Float

Brush radius, metres.

Strength Cm (advanced)Float

Height change at the centre per brush step, centimetres.

Paint Layer (advanced)Integer

The paint layer index the Paint brush writes, 0..255.

Paint Layer Name (advanced)Name

The paint layer's display name, NAME_None when the names list does not cover the index.

Undo Count (advanced)Integer

Strokes Undo can take back.

Redo Count (advanced)Integer

Strokes Redo can put back.

How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.

  • the palette lists Make and Break under Utilities, Struct; the reference groups them by struct