Skip to content
Orbdale

Orbdale Terrain · Blueprint · Orbdale › Terrain › Sculpt

Undo

Undo the newest stroke in the terrain's ring (ends an open drag first).

Node

Blueprint Undo
The graph as text
  1. Undo (function call; Target is Orbdale Terrain Sculpt Component)
    • In Target (self object): self
    • Out Return Value (Boolean): not connected
Palette
Orbdale › Terrain › Sculpt
Node
function call
Module
OrbdaleTerrain

Inputs

PinTypeDefaultMeaning
Exec inExec—Runs the node.
TargetOrbdale Terrain Sculpt Component Object Reference——

Outputs

PinTypeMeaning
Exec outExecRuns next.
Return ValueBoolean

Whether the ring had a stroke to undo; true, and queued, while steps wait for their ground (IsWaitingForGround).

How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.