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Brass Orrery

Orrery Terrain · Blueprint · Orrery › Terrain › Experimental

Rebuild

Experimental

Commit the feature from the spline as it is now: replaces the linked feature in place (same id), or adds one.

Node

Blueprint Rebuild
The graph as text
  1. Rebuild (function call; Target is Terrain Spline Feature)
    • In Target (self object): self
    • Out Return Value (OrreryTerrainCommitResult): not connected
Palette
Orrery › Terrain › Experimental
Node
function call
Module
OrreryTerrain

Inputs

PinTypeDefaultMeaning
Exec inExec—Runs the node.
TargetTerrain Spline Feature Object Reference——

Outputs

PinTypeMeaning
Exec outExecRuns next.
Return ValueOrrery Terrain Commit Result

The commit's result: the feature id and an undo token, or the reason.

Description

Synchronous. Refused, with a reason and nothing changed, while the ground under it is not resident (the tiles stay requested and held for this component, so calling again on a later frame succeeds), on a client (use Rebuild Spline Feature (Async), which asks the server), on a read-only terrain, for a Baked or Copy component, and for a spline the kind refuses (a closed spline for a corridor, an open or self-intersecting one for a plate).

How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.