Orbdale Terrain · Blueprint · Orbdale › Terrain › Editor
Set Background Throttle
Editor onlyTurn the editor's background throttle ("Use Less CPU when in Background") on or off, in memory only.
Node
Blueprint Set Background Throttle
The graph as text
- Set Background Throttle (function call)
- In Throttle (Boolean): false
- Out Return Value (Boolean): not connected
- Palette
- Orbdale › Terrain › Editor
- Node
- function call
- Module
- OrbdaleTerrainEditor, editor only: the node is in editor-utility Blueprints, not in packaged games
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Exec in | Exec | — | Runs the node. |
| Throttle | Boolean | false | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Exec out | Exec | Runs next. |
| Return Value | Boolean | Whether it was on. |
Description
Captures turn it off: on, an editor without focus draws its viewports only when a shot draws them, and work that advances per rendered frame (virtual texture pages, TSR history) stalls between shots.
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.