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Brass Orrery

Orrery Terrain · Blueprint · Orrery › Terrain › Editor

Get Active Tool

Editor only

The active tool's id; empty when none.

Node

Blueprint Get Active Tool
The graph as text
  1. Get Active Tool (function call)
    • Out Return Value (String): not connected
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Orrery › Terrain › Editor
Node
function call
Module
OrreryTerrainEditor, editor only: the node is in editor-utility Blueprints, not in packaged games

Inputs

PinTypeDefaultMeaning
Exec inExec—Runs the node.

Outputs

PinTypeMeaning
Exec outExecRuns next.
Return ValueString—
How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.