Orrery Terrain · OrreryTerrainEditor module · member function
UOrreryTerrainStampTool::
OnPropertyModified
Editor onlyDeclaration
virtual void OnPropertyModified(UObject* PropertySet, FProperty* Property) override;- Header
#include "Tools/OrreryTerrainStampTool.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrreryTerrainStampTool)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
PropertySet | UObject* | — | — |
Property | FProperty* | — | — |