Orrery Terrain · OrreryTerrainEditor module · member function
UOrreryTerrainSplineFeatureEditorSubsystem::
SelectInFeaturesTool
ExperimentalEditor onlyOpen the terrain mode's Features tool with Component's feature selected.
Declaration
bool SelectInFeaturesTool(UOrreryTerrainSplineFeatureComponent& Component);- Header
#include "SplineFeature/OrreryTerrainSplineFeatureEditorSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread, editor worlds only. (the rule of UOrreryTerrainSplineFeatureEditorSubsystem)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Component | UOrrery | — | — |
Returns
false when the tool could not start.