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Brass Orrery

Orrery Terrain · OrreryTerrain module · member function

UOrreryTerrainSplatAsset::

GetChannelMask

A channel's decoded mask, or null when not baked.

Declaration

std::shared_ptr<const OrreryTerrain::Native::FBrushMask> GetChannelMask(int32 Channel) const;
Header
#include "OrreryTerrainBrushAsset.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread; shared and immutable.

Parameters

NameTypeDefaultMeaning
Channelint32—

0 red to 3 alpha.

Note.

Game thread; shared and immutable.