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Brass Orrery

Orrery Terrain · OrreryTerrain module · member function

UOrreryTerrainSculptComponent::

SetBrushKind

Blueprint

Declaration

UFUNCTION(BlueprintCallable, Category="Orrery|Terrain|Sculpt|Brush")
void SetBrushKind(EOrreryTerrainBrushKind Kind);
Blueprint Set Brush Kind
The graph as text
  1. Set Brush Kind (function call; Target is Orrery Terrain Sculpt Component)
    • In Target (self object): self
    • In Kind (EOrreryTerrainBrushKind): Raise
Header
#include "OrreryTerrainSculptComponent.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread. (the rule of UOrreryTerrainSculptComponent)
Blueprint
Set Brush Kind, in Orrery › Terrain › Sculpt › Brush

Parameters

NameTypeDefaultMeaning
KindEOrreryTerrainBrushKind——