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Brass Orrery

Orrery Terrain · OrreryTerrain module · member function

UOrreryTerrainSculptComponent::

EndPlay

Ends an open stroke, so the ring and the collision refresh are never left mid-stroke.

Declaration

virtual void EndPlay(const EEndPlayReason::Type EndPlayReason) override;
Header
#include "OrreryTerrainSculptComponent.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread. (the rule of UOrreryTerrainSculptComponent)

Parameters

NameTypeDefaultMeaning
EndPlayReasonconst EEndPlayReason::Type——