Orrery Terrain · OrreryTerrain module · member function
UOrreryTerrainLibrary::
FindPaintLayer
BlueprintThe index of the paint layer a layer set calls Name, or -1.
Declaration
UFUNCTION(BlueprintPure, Category="Orrery|Terrain|Query")
static int32 FindPaintLayer(const UOrreryTerrainLayerSet* LayerSet, FName Name);Blueprint Find Paint Layer
The graph as text
- Find Paint Layer (pure function)
- In Layer Set (OrreryTerrainLayerSet object): None
- In Name (Name): None
- Out Return Value (Integer): not connected
- Header
#include "OrreryTerrainLibrary.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread (Blueprint). (the rule of UOrreryTerrainLibrary)
- Blueprint
- Find Paint Layer, in Orrery › Terrain › Query
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
LayerSet | const UOrrery | — | — |
Name | FName | — | — |